Wesnoth logo
Wesnoth Units database

Savage

(image)

Unlike the rousers, savages have decided to take on a reputation of fear rathern than leadership. The reason savages are dreaded is because it appears that savages have reverted to their primal instincts which are absolutely terrifying in the eyes of those who do not know about the minotaurs well. These frightening aspects appear to affect the enemy in a negative manner which will actually physically weaken them.Especial Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation.

Avança de: Gore
Avança para:
Custo: 39
HP: 54
Movimento: 4
XP: 100
Nível: 2
Alinhamento: caótico
IDMinotaur Savage
Habilidades: divine health
(image)maça
impacto
11 - 3
corpo a corpo
dread
Resistências:
cortante-10%
perfurante0%
impacto0%
fogo-10%
frio10%
arcano-30%
TerrenoCusto de MovimentoDefesa
Aldeia150%
Areia230%
Caverna140%
Colinas140%
Colônia de Cogumelos240%
Desfiladeiro9920%
Floresta150%
Montanhas150%
Neve220%
Parede de Caverna9920%
Pradaria130%
Pântano320%
Águas profundas9910%
Águas rasas320%